Showing posts with label jpeg. Show all posts
Showing posts with label jpeg. Show all posts

Saturday, 17 March 2018

SNC Basics - Overview - All about file types that can be used by Canvas and the two methods of importing them

This post is an overview of  common computer file types and the two methods to import the differences between jpeg, gif, png, bmp, svg, fcm and dxf file types and when to use Trace (free) or Enhanced Tracing icons (additional purchase) and when to use SVG Import icon (free).
From Wikipedia
The short answer to this is that you use Tracing Icon for jpeg, gif, png and bmp files as these are Raster files, and the SVG icon for svg, fcm and dxf files as these are Vector files in Canvas Workspace. However what the blog post covers is characteristics of those file formats and WHY you use one or the other for a particular file and also what the likely outcome will be - this enables you to make an informed decision as to whether a file is likely to acheive the desired result or not. Thus saving you time, energy and a LOT of grumpiness.

I have to say that doing the research to enable me to write this post, as I was seeking to understand what the different file formats are and how they behave has really provided several light bulb moments! It has also prompted an increase in respect for Brother and how they've chosen to develop and provide Canvas to us for free. It is pretty simple to use (compared to full featured graphics packages) but once you get to know how to use it, it really can do some very sophisticated things!

NB: This post DOES NOT cover how to get hardcopy images into the machine - that's the scanning function and will be written in due course and be found in the Index Section about the Machine itself

Slideshow of all cards/ projects posted so far....

The tricky subject of ideas...

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